
JOGL Chapter 4. Stereo Viewing

From:
  Pro Java 6 3D Game Development
  Andrew Davison
  Apress, April 2007
  ISBN: 1590598172 
  http://www.apress.com/book/bookDisplay.html?bID=10256
  Web Site for the book: http://fivedots.coe.psu.ac.th/~ad/jg2

This chapter does not appear in the book.

Contact Address:
  Dr. Andrew Davison
  Dept. of Computer Engineering
  Prince of Songkla University
  Hat Yai, Songkhla 90112, Thailand
  E-mail: ad@fivedots.coe.psu.ac.th


If you use this code, please mention my name, and include a link
to the book's Web site.

Thanks,
  Andrew

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Contents of this Directory

* OBJLoaderGL/
    - the OBJLoader package. StereoGL uses it, so 
      compile and install it first.
    - it is described in Chapter 17, "Picking on the Models"
      http://fivedots.coe.psu.ac.th/~ad/jg2/ch17/

* StereoGL/
    - a 3D world containing OBJ models, which illustrates
      stereo viewing. 

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JOGL Installation

* I downloaded JSR-231 1.1.0 version of JOGL 
  from https://jogl.dev.java.net. I chose the Windows build from 
  April 22, jogl-1.1.0-windows-i586.zip, which contains a lib\ 
  subdirectory holding two JARS (jogl.jar and gluegen-rt.jar) and 
  four DLLs (jogl.dll, gluegen-rt.dll, jogl_awt.dll, and jogl_cg.dll).

* I extracted the lib\ directory, renamed it to jogl\, and stored it 
  on my test machine's d: drive (i.e. as d:\jogl\).
  
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Last updated: 21st June 2007